Physical access is strictly controlled both at the perimeter and at building ingress points by professional security staff. Physical and environmental security related controls for Black Kite production servers, which include buildings, locks or keys used on doors, are managed by these CSP’s. The Black Kite production infrastructure is hosted in Cloud Service Provider (CSP) environments. We are constantly improving our DevOps application iteratively. This philosophy is at the heart of DevOps security and development methodologies to achieve immediate average resolution time for both vulnerabilities and functional problems. Well-defined change management policies and procedures determine when and how changes occur. Patches that could affect end users are applied as soon as possible, but may require end-user notification and scheduling a service window.īlack Kite performs continuous integration in order to respond quickly to both functional and security problems. Software patches are released as part of our continuous integration process. With the security effort applied throughout the agile release cycle, security-focused software flaws can be discovered and addressed faster in comparison to lengthier release cycle development methodologies. By then you will better know what you want to do and how to get there.Black Kite uses a software development life cycle in accordance with Agile principles. But as a newbie I wouldn't suggest opening multiple accounts, not until you gain more vet status and are more certain you may stick around the game. But not a requirement, just seems more common. So you either operate a fleet of industrialists, or train a combat pilot support/escort character. Usually industrialist = multiple accounts. Cruiser training takes a little longer, but a good ideal if doing such missions in more hostile space as a BS can be seen more as an Ice Cream Truck traveling through lowsec and such. If you train up AF you can easily do lvl3's and some lvl4's, eventually, plus pvp. If you are just itching to do something else, an excuse for combat, maybe start an alt and specialize in frigs (6-10M SP)? Or even on your industrialist character there at some point.Takes far less time to train compared to a BS. Standings you can get with industrialist missions. For the industrialist, combat drone skills and such. I'm not very savvy on the dedicated industrial path, but for the dedicated combat pilot, around 10M is a good point to pick up decent salvaging, refining, hauling and marketing skills. So I always 'advise' focusing on either one or the other for the first 10M SP at least. It's just that the SP would take a very long time to accumulate so as to be effective for both career paths. Personally, I wouldn't spend the time training both combat pilot and industrialist on the same character, especially early on. If you then cant get out of station, you play on an alt. If you cant or don't want to fight, you dock-up in station. I have recently been advised that even as an industrialist I should seriously consider doing combat skill training for grinding standings and also protecting myself for when the **** hits the fan.There are no fans in space.
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